Big Mike Games

Setback scorekeeper

Count Game, settle the bid, and carry the result into the next hand. Scores and captured-rank entries stay on this device; no account is required.

1. Match and bid
2. High, Low, and Jack
3. Captured cards for Game

Enter how many of each rank each team captured, across every suit. The two teams may total no more than four of any rank. If the trump Jack was captured, include it in the capturing team's Jack count. Undealt cards stay at zero.

Team A

Team B

4. Table rules

Match scores and table rules lock after the first applied hand. Undo every applied hand or reset the match to change them.

How the calculator applies the rules

  1. You assign High, Low, and Jack from the captured trump cards.
  2. Game uses 10=10, Ace=4, King=3, Queen=2, and Jack=1.
  3. A Game tie awards no point.
  4. A made bidder adds every point earned; a set bidder loses the bid.
  5. The selected defender and match-finish rules are applied last.

Need the reasoning behind a result? Read the complete Setback scoring guide.